Center Peninsula Track Planning, …..Container Terminal & Port Facility
I've been putting this off too long. This is the original Tupper Lake/Faust Junction peninsula track plan I was using as inspiration.
That plan had a passenger train station in the peninsula area. My new plan is going to be much more 'industrialized' , and that station location is now becoming a container terminal zone.
By happenstance I ran across a carfloat model at our local flea market. What if I were to put that out on the end of my peninsula, across from my other waterfront scene? ...another tug boat, barge item....becoming a port facility .
So this discussion of a track plan for the peninsula is going to consider these 2 elements as sub-subjects,...container terminal & port facility.
What I am going to need help with is how to make these two sub-scenes operational...how to move/switch cars around in them?
I don't yet understand the intricacies of switching.
I've been putting this off too long. This is the original Tupper Lake/Faust Junction peninsula track plan I was using as inspiration.
That plan had a passenger train station in the peninsula area. My new plan is going to be much more 'industrialized' , and that station location is now becoming a container terminal zone.
By happenstance I ran across a carfloat model at our local flea market. What if I were to put that out on the end of my peninsula, across from my other waterfront scene? ...another tug boat, barge item....becoming a port facility .
So this discussion of a track plan for the peninsula is going to consider these 2 elements as sub-subjects,...container terminal & port facility.
What I am going to need help with is how to make these two sub-scenes operational...how to move/switch cars around in them?
I don't yet understand the intricacies of switching.
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