ModelRailroadForums.com

Go Back   ModelRailroadForums.com > Scale Specific Discussions > HO Scale

RailroadForums.com - Railroad discussion forum and photo gallery

RailroadForums.com
RR Forum - Photo Gallery
Railroad Links

ModelRailroadForums.com - Model railroad discussion forum and photo gallery

ModelRailroadForums.com
Forum - Photo Gallery
Model Railroad Links

SteamPreservation.com - Steam and railway preservation discussion forum and photo gallery

SteamPreservation.Com
Forum - Photo Gallery
Tourist RR Links - Spotters Guide

Model RR Supplier Directory
Model Railroad Links

Model RR Product Reviews

RailroadBookstore.com - Railroad Books
Model Railroad Books  - Thomas & Friends


Share this on your favorite Social Network:
Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 10-05-2012, 02:02 PM
tjdean tjdean is offline
Registered Member
 
Join Date: Sep 2012
Posts: 7
Default Atlas Custom line Turnouts Question

Just getting started on my first model railroad layout. I'm trying to find out what the difference is in Atlas' code 83 turnouts #6, cat# 505 & 506 and their custom line turnouts #6, cat #s 563, 564. I have DCC so want to make sure either will work OK. Thanks.
Reply With Quote
  #2  
Old 10-05-2012, 03:45 PM
Iron Horseman's Avatar
Iron Horseman Iron Horseman is offline
Engineer
 
Join Date: Dec 2011
Location: Colorado
Posts: 783
Default

Quote:
Originally Posted by tjdean View Post
Just getting started on my first model railroad layout. I'm trying to find out what the difference is in Atlas' code 83 turnouts #6, cat# 505 & 506 and their custom line turnouts #6, cat #s 563, 564. I have DCC so want to make sure either will work OK.
The difference is mostly in the length of the diverging track. They will fit track plans differently. There are also differences in tie placement, look, and size. The "Super Switches" are supposed to look more prototypical.

All Atlas products will work fine with DCC.

All this "DCC compatible turnout" stuff is a mountain-out-of-a-mole hill sort of thing.
Reply With Quote
  #3  
Old 10-06-2012, 03:30 PM
tjdean tjdean is offline
Registered Member
 
Join Date: Sep 2012
Posts: 7
Default

[QUOTE=Iron Horseman;286556]The difference is mostly in the length of the diverging track. They will fit track plans differently. There are also differences in tie placement, look, and size. The "Super Switches" are supposed to look more prototypical.

Thanks Iron Horseman. Looking at the super switches I can't tell if these can be operated by hand or how you move the switch points or do I need to order a manual switch machine or can they be operated manually as is. I'm only familiar with the snap switches that I have. Sorry for all the newbie questions.
Reply With Quote
  #4  
Old 10-06-2012, 08:22 PM
TheGloriousTachikoma TheGloriousTachikoma is offline
Conductor
 
Join Date: Jul 2012
Posts: 146
Default

[QUOTE=tjdean;286631]
Quote:
Originally Posted by Iron Horseman View Post
The difference is mostly in the length of the diverging track. They will fit track plans differently. There are also differences in tie placement, look, and size. The "Super Switches" are supposed to look more prototypical.

Thanks Iron Horseman. Looking at the super switches I can't tell if these can be operated by hand or how you move the switch points or do I need to order a manual switch machine or can they be operated manually as is. I'm only familiar with the snap switches that I have. Sorry for all the newbie questions.
The super switches are designed to use with ground throws or under-table actuation. IIRC the normal #6 and #4 still have the bosses for switch machines.
Reply With Quote
  #5  
Old 10-07-2012, 06:01 PM
railfan's Avatar
railfan railfan is offline
on the point
 
Join Date: Oct 2011
Location: central ohio
Posts: 1,228
Default

If you want to control turnouts with DCC.....it's not the switches themselves that need to be DCC compatible. The issue is mating DCC stationary decoders to whatever switch machine you plan to use with the atlas custom line switches.



Mike
__________________
EMD F-unit enthusiast
Reply With Quote
  #6  
Old 10-07-2012, 08:00 PM
trailrider trailrider is offline
Engineer
 
Join Date: Apr 2009
Location: Denver area
Posts: 537
Default

[QUOTE=tjdean;286631]
Quote:
Originally Posted by Iron Horseman View Post
The difference is mostly in the length of the diverging track. They will fit track plans differently. There are also differences in tie placement, look, and size. The "Super Switches" are supposed to look more prototypical.

Thanks Iron Horseman. Looking at the super switches I can't tell if these can be operated by hand or how you move the switch points or do I need to order a manual switch machine or can they be operated manually as is. I'm only familiar with the snap switches that I have. Sorry for all the newbie questions.

Atlas Code 83 Custom #4 & #6 turnouts (switches) are designed to work with either under-the-table switch machines or above-table manual ground throws. Snap switches are apparently (I haven't really looked closely at these as I use Code 100...info taken from Atlas' website) set up to have above-table switch machines that attach (snap) into lugs on the side of the switch. The switch machines are particular to the Code 83 Snap Switches, as the switch machines have the wire leads hardwired to the machine coils, rather than having screwposts terminals like the Code 100.

Twin coil machines like Atlas uses require AC or DC MOMENTARY current (pushbutton, spring-return toggles on the control panel, etc.). ACC stationary (not mounted in a locomotive) switch machine controllers are only needed if you have multiple control locations and/or more than one operator who need to control a particular turnout at a particular time, but another operator will need to control that turnout at another time.
Reply With Quote
Reply

Bookmarks

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump




Model Railroad Bookstore

All times are GMT. The time now is 06:56 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
PHP_EOL